CubeMap tut

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Kantham

Fool.
Sep 17, 2004
18,034
2
38
NICE

i want to kiss you!

/me is happy now

/me have searching all day for this!
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
i was just kidding.

thx again , these tuts help a lot!
 
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ReD_Fist

New Member
Sep 6, 2004
1,404
4
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Michigan
NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)

oops, I just saw it on the tut,well its on the forum now,may as well be.
 
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Kantham

Fool.
Sep 17, 2004
18,034
2
38
ReD_Fist said:
NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)

oops, I just saw it on the tut,well its on the forum now,may as well be.


YES , where i put this ****?
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
Sorry for this retard , i try to do a Cubemap right now , but my video card don't seem to eccept 512X512 , look what i've got instead :
 

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MafiaKid

user
Apr 28, 2005
8
0
0
38
Ontario,Canada
Thumbnail

Kantham said:
Sorry for this retard , i try to do a Cubemap right now , but my video card don't seem to eccept 512X512 , look what i've got instead :

512 res is Spectrum48k res lol,what card u got? 5600?

Let me know and i'll hopefully work your prob out
 

ReD_Fist

New Member
Sep 6, 2004
1,404
4
0
64
Michigan
Hey yall,,,,,,,,,go in the ut2004.ini and the default.ini and goto "windrv" and look,youl see windowed size,make them both 512,then the next time you hit alt enter it will be that.
But I discovered cubemaps suck anyway,the reflections are only right if you stand in the spot you take the screenshots.looks awfull. accept that spot will be perfect.

And after doing all this one might say,I believe it is geared for round objects,not for flat surfaces,like a pool of reflective water.

The other way to do it is edit the editor.ini and make the fullrenderview 512,then you shouldnt have to start the game,but it may not work,I didn't try that yet.

Oh typing the setres command did not work here either.
My vid card is Ti 4600
 
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