I've never had an issue with Ut2K4 on my system (Vista32, 8800GT 512s in SLI) ... for some drivers I know I had to actually specify to run in Single GPU config and not SLI but even then it is no big issue since Ut2K4 does not take advantage of SLI anyway. In UT2K4 I use 4XAA and 16XAF and it looks amazing ... it really makes me wish that forced AA worked properly with UT3 or better yet they I wish that Epic would add the DX10 code for true MSAA application support.
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