I'm writing a little something (I don't want to make a joke of myself by mentioning what it actually is and then failing to complete it) and I need to check whether it's currently on top of something else, especially the world geometry. Checking whether Base is None didn't work; neither did tracing downwards a little bit further than the CollisionHeight, the latter logically because the thing could be standing on top of something with only part of its cylinder, but not its center. Can anybody help?