Magma Gun Beta 3

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Parser

Hello
May 7, 2002
1,531
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England baby!
fraghouse.beyondunreal.com
I love the flamer secondary, it's perfect, and it doesn't hog my frame-rates.

The primary was well.. normal. No special comments about it, apart from that this is UT2003, man! Where are the big flame explosions!? :p

One thing I would like to suggest is lowering the momentumtransfer value for the secondary attack, because when I torch somebody to cinder I don't really expect them to fly backwards. :p

But nitpicking aside, I liked it. :)
 

Smoke39

whatever
Jun 2, 2001
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The primary muzzle flash is still green, and I still managed to hurt myself with secondary a few times. At least I think I did.
 
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SamMaster

Master of the Super Weapons
I tried for a while and it only would do it when you'd double-dash. *Edit: Only once did it do it.* Anyway... Yeah I have to work on that green flash. As for the primary explosions, its kinda hard to rotate them as the explosions are not in the explode() function but in a custom function, BlowUp(), as the globs are, because they don't always have a hitlocation to reffer to. This ends up making the explosion rotation to be towards the player, not the floor. I even tried complex algorithms to make this work combined with global variables to reference any hitlocation, but no go.
 
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Nemephosis

Earning my Infrequent Flier miles
Aug 10, 2000
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I kill myself with secondary all the time, and even just summoning it and picking it up caused a 40 FPS drop. This happened once before in UT with some weapon mutator too.