Hey, i couldn't, there weren't enough poll places! I could have thought up at least 20 types of maps!Rachel_the_Angel said:Where's fantasy on there?
A_Rimmerlister said:Fantasy is just 'plain odd' ... or else it's any of the other styles I'd say.
I prefer maps that manage to stick to a consistent style and best of all is if they show some imagination in the use of the staticmeshes & textures.
Overall the best maps tend to be the ones that manage to convince me that it could have been a 'real' location (that fits the mod/gametype) no matter how unrealistic that location might be (does that make sense ? ).
Indeed it's small touches like those windchimes or bits of furniture (in buildings), some weird kind of machine (like the generator in Asbestos) that to me lift maps from being just 'ok' to above average.<*)_>< said:you mean mappers should look at details, and make sure they manage to keep one style
Like the windchimes in DM-china, the broken tiles when they were still original, stuff like that.
I love that, i'd like to have that's babies...