32 bits in Unreal?

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Chairman Mao

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May 25, 2000
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running Unreal with the 226 patch in D3D and i can't get 32 bits to work. i have tried changing every reference in unreal ini. from 16 to 32 as well as D3d rendering (use 32 bits=true or false)but i'm still seeing those little squares on the screen.
i know that UT has an option in the GUI to select 16 or 32 bits but unreal doesn't.
Does Unreal support 32 bits?
 

Chairman Mao

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May 25, 2000
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thanks- it worked but i lost over 10 fps at 1024x768x32 in the opening fly-by.
funny that in UT the difference between 16 and 32 bits is only 2 frames per second using the 420 patch( i have a g-force with the det.3 6.18 drivers) which is acceptable.
i'll probably drop it back to 16 bits but thanks for your reply.
 

ZoMbiE

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Feb 18, 2000
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Thats odd...

Unreal 225f and 226a(high details, all goodies, 800/600)=ave 35fps
UT 420(med tex & skin, all goods, 800/600)=ave 30fps
UT 348DEMO(high tex & skin, all goods, 800/600) ave 40fps

proof that the code for UT has become a monster over development.

Vodoo Banshee
P2
64MB RAM

CacheSizeMegs=45
 
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