I'll be buying Doom3 the day it's released. But it's not competetion for 2k4 because Doom3 has virtually no Multiplayer element save for a desperate client-based 4-player max FFA DM.
2k4 is going to be different things to different people. 2k3 owners are going to have an upgrade while Epic now has their chance to lure in the crowd that couldn't run the damn game from the start...which basically is the reason the community is patchy and small now. I firmly believe that. UT1 was the bomb...no doubt, and 2k3 isn't the game that UT1 was, but I still believe that had 2k3 not had UT1 to live up to, it would be being hailed as one of the great Action FPS games.
The point was made above about Counter Strike. And that's a fact in Black and White. 100,000 players playing CounterStrike. Many of these without the PC power to run UT1 at adequate framerates, much less 2k3. Those guys ain't goin' nowhere...and sure is hell not to Half Life 2. The market for UT2k3 is limited because the casual gamer and a large percentage of the hardcore community just cant run the damn game...and if they can...just can't run it well enough that it's consistently enjoyable.
I wasn't excited about 2k4 until the most recent comments and details about Assualt and Onslaught...though I'm probably getting my hopes up for nothing. BF1942 is hella fun game, and if Onslaught can capture some of the magic of 1942 only with the faster pace of UT...I'm excited at what could result.
However...I'm fairly cynical and think we probably have to look no further than the success of Quake 3's $30 addon TEAM ARENA to see where 2k4 is going to go...a very small community, a handful of servers and players, and no competetive play. For those still bitching about the full game of 2k3 being included with 2k4, Team Arena is a stellar example of how NOT including the full game in a large upgrade/overhaul release doomed a game to failure.
2k4 is going to be different things to different people. 2k3 owners are going to have an upgrade while Epic now has their chance to lure in the crowd that couldn't run the damn game from the start...which basically is the reason the community is patchy and small now. I firmly believe that. UT1 was the bomb...no doubt, and 2k3 isn't the game that UT1 was, but I still believe that had 2k3 not had UT1 to live up to, it would be being hailed as one of the great Action FPS games.
The point was made above about Counter Strike. And that's a fact in Black and White. 100,000 players playing CounterStrike. Many of these without the PC power to run UT1 at adequate framerates, much less 2k3. Those guys ain't goin' nowhere...and sure is hell not to Half Life 2. The market for UT2k3 is limited because the casual gamer and a large percentage of the hardcore community just cant run the damn game...and if they can...just can't run it well enough that it's consistently enjoyable.
I wasn't excited about 2k4 until the most recent comments and details about Assualt and Onslaught...though I'm probably getting my hopes up for nothing. BF1942 is hella fun game, and if Onslaught can capture some of the magic of 1942 only with the faster pace of UT...I'm excited at what could result.
However...I'm fairly cynical and think we probably have to look no further than the success of Quake 3's $30 addon TEAM ARENA to see where 2k4 is going to go...a very small community, a handful of servers and players, and no competetive play. For those still bitching about the full game of 2k3 being included with 2k4, Team Arena is a stellar example of how NOT including the full game in a large upgrade/overhaul release doomed a game to failure.