cutsomize xPawn Speed

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Feez.dev

New Member
Mar 1, 2008
2
0
0
Hi,

I am currently developing an open source simulation of human crowd movement using the Unreal tournament 2004 engine for research matters. Though, to get a realistic simulation I need to be able to modify the walk speed of each spawn (in fact humans do not all walk at the same speed) otherwise it would look a bit odd.

Is there a way to control this parameter in the unreal tournament engine?
I am using sockets to interact with the unreal server.

Is it possible to add new animations to a spawn ? (I am actually thinking about moving the head of a spawn while it is moving around)

Thank you for your help,
Feez.dev
 

Feez.dev

New Member
Mar 1, 2008
2
0
0
after many research , i'm still unable to modify the wolk speed of my bots. If anyone has an Idea please let me know :)

Thank you,
Feez.Dev