Can anyone shed some light on this? In a map I'm making sometimes players/bots spawn very close to the spot where they died, and that's not so good. Spawnraping shouldn't be that easy.
The respawn spots are determined by the Zoneinfo number, IIRC, so how do I place Zoneinfos to make sure a map is fair?
Deathmatch
The respawn spots are determined by the Zoneinfo number, IIRC, so how do I place Zoneinfos to make sure a map is fair?
Deathmatch