UE3 - UT3 Recruiting for a UT3 Total Conversion

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The_Head

JB Mapper
Jul 3, 2004
3,092
0
36
36
UK
www.unrealized-potential.com
Nexus Realms are looking for various game developers of all experienced levels (beginners with no experience to professionals) to work on a Total Conversion mod for UT3 similar in style to games like Eve, X-Wing, Freelancer, and Elite. We will be entering the Make Something Unreal Competition.


The current positions needing to be filled are listed below. A brief description of the role and what it entails is included.
You may apply for multiple roles.



Programmers
We require programmers that can work with UnrealScript. Being able to either create space-flight physics, and/or new menus and HUDs are vital.

Required of you:
* Has experience of working with UnrealScript (preferably but not necessary)
* Modify the user interface
* Modify or create new physics
* Create AI for NPCs
* Create a persistent and instanced universe
* Be able to use Kismet

Modellers
All modellers will need to be able to use at either Max or Maya, any other modelling programme must be compatible with the latest FBX plugin. You will be working on various models that will need to be to a satisfactory standard as well as keeping to a set standard and flow working from concept art. Being able to animate these models after creating them will be a bonus.

Required of you:
* Modelling from concept art
* UVW Unwrapping models
* Animate using bones

Texture Artists
After the models are finished, texture artists will be required to take the models from the modellers and use that to create textures for them. It is needed that the artist will need to use either MudBox or ZBrush to create Normal Maps or an equivalent software, also will be required to be able to use a painting programme which allows exporting textures to a DDS format (such as Photoshop).

Required of you:
* Create normal maps
* Create bump maps
* Texture to a certain style


Currently aboard the team we have four 3d artists, a sound engineer, a texture artist along with two concept artists and two Game designers.

If you are interested then please post here.