UE3 - UT3 Import texture in light (is that possible)

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apocalypse_koa

New Member
Jul 8, 2008
2
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0
Hi
I need some help.
My plan is to cast a light (using Spotlight) onto a wall.
The light on the wall should have some kind of texture image, as if the light shines through an object.

example: on the wall one can see the light with a shadow that looks like branches of a tree.

So my question is:
Is it possible to import somekind of image onto the light-settings to create that kind of effect.

Thanks in advance.
 

apocalypse_koa

New Member
Jul 8, 2008
2
0
0
thx for the help, but have a new problem now with the light functions.
It works fine if I have multiple textures, but when I want to use the "Non tillable" as descript on book.hourences.com
first of all when I only add the "Panner" and input the coordinates, the texture will flicker and change position all the time. When I then add the Constant in the material editor, the material turns white.
Any ideas why that is happening?