I see the GUI in v2.86 improves a lot. Now, for a 800x600 resolution, almost everything can be seen without scrolling. I know the GUI is somehow optimised for 1024x768 so I tested it with 800x600 resolution. I've found 3 minor bugs under 800x600. I haven't tested an even lower resolution because I think it is meaningless to test that unless there's no bug under 800x600 and because I think 800x600 is today's mid-low-end standard ( though I know there are still quite a few people playing INF/UT under 640x480. )
1) When "Balance Team" is unchecked, the selection of Team B cannot be seen.
2) In loadout menu, the "Total Bulk" value is overlapped by the [Remove All] button thus cannot be easily identified.
3) In [SerVeR INFO] section, the "Friendly Fire" sliding bar is overlapped by the description text.
I hope the GUI can be made as such that it works perfectly under any resolution. If this can't be made, at least make it to be perfect under 800x600. I think 1024x768 is a mid-high-end standard.
If the team would like to make the GUI look good under 800x600, I hope the team can made another set of textures for 800x600. Currently all the main menu textures ( buttons, etc. ) are made exclusively for 1024x768 and look terrible under 800x600.
1) When "Balance Team" is unchecked, the selection of Team B cannot be seen.
2) In loadout menu, the "Total Bulk" value is overlapped by the [Remove All] button thus cannot be easily identified.
3) In [SerVeR INFO] section, the "Friendly Fire" sliding bar is overlapped by the description text.
I hope the GUI can be made as such that it works perfectly under any resolution. If this can't be made, at least make it to be perfect under 800x600. I think 1024x768 is a mid-high-end standard.
If the team would like to make the GUI look good under 800x600, I hope the team can made another set of textures for 800x600. Currently all the main menu textures ( buttons, etc. ) are made exclusively for 1024x768 and look terrible under 800x600.