Probably one of the best things of UT must be the implementation of mutators which can modify the game both on the serverside as on the clientside.
But I was thinking that with this great option wouldn't it be so easy to write client side cheats like aimbots, highping emulators or whatever.
Am I right or...?
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Frank
Organiser Netgamez 2000
http://www.netgamez.nl
But I was thinking that with this great option wouldn't it be so easy to write client side cheats like aimbots, highping emulators or whatever.
Am I right or...?
------------------
Frank
Organiser Netgamez 2000
http://www.netgamez.nl