SkeletalMesh and AnimationMesh

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Teoma

New Member
Nov 19, 2008
3
0
0
Hi, i have a Question about SkeletalMesh and AnimationMesh, its possible to open AnimationMesh In UnrealEngineRuntime .And how to export SkeletalMesh from ukx .I heard that is a Patch for UnrealEngineRuntime which allows to import Ukx in UnrealEngineRuntime.If who knows something write here
 

Wormbo

Administrator
Staff member
Jun 4, 2001
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Germany
www.koehler-homepage.de
It's not possible to export animated meshes. ".UKX" is just another package extension. In theory you could open a UTX file in the StaticMesh browser or a UAX file in the Texture browser without any problems. In fact, the result would be the same as if you loaded it in the "correct" browser for the file type.
 

Teoma

New Member
Nov 19, 2008
3
0
0
It's not possible to export animated meshes. ".UKX" is just another package extension. In theory you could open a UTX file in the StaticMesh browser or a UAX file in the Texture browser without any problems. In fact, the result would be the same as if you loaded it in the "correct" browser for the file type.

bad for me :(

You know program - Blender ??? this program can import raw files ,i have raw files , that contain animation and skeleton, but l2 raw files are coded . You know any plugin for Blender , to open Correctly l2 raw files , or some decoders
 
Last edited:

Teoma

New Member
Nov 19, 2008
3
0
0
bad for me :(

You know program - Blender ??? this program can import raw files ,i have raw files , that contain animation and skeleton, but l2 raw files are coded . You know any plugin for Blender , to open Correctly l2 raw files , or some decoders

I Fiend what i need .Ukx viewer .Wher can i fiend new UnrealEngine Runtime