UE2 - UT2kX Help with Snow!

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Gruntkiller4000

New Member
Jul 11, 2011
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I am trying to create falling snow on my map on the UT 2004 Editor. The problem is when I insert a xWeatherEffect it does nothing. Googling it didn't help either. Most tutorials out there are for UT3. I also tried looking of CTF-Grendal's rain effect but didn't help. Does anyone know a good snow tutorial for UT2004? Thanks!
 

Bi()ha2arD

Toxic!
Jun 29, 2009
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Germany
phobos.qml.net
I only know how it's done in UT3 and that is essentially a "Raincube". It's a mesh consisting of multiple sheets if you will with a panning texture on it that makes it look like rain.
 

rejecht

Attention Micronians
Jun 15, 2009
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sites.google.com
xWeatherEffect - Snow Example

It is required to add a texture for xWeatherEffect to work.

A:
Find an appropriate texture.
- Use the texture package EmitterTextures.
- Select the MultiFrame group.
- Select the texture Snow_FB.
-- If not found, click the Load Entire Package icon above the MRU tab.

Select the texture.

B:
Add: xWeatherEffect Actor

C:
Open: xWeatherEffect Properties

D:
Unfold: Display
Select: Skins
Select: Add
Select: [0]
Select: Use
(This will place a reference to the selected texture in this field.)

xWeatherEffect.NumCols = 4
xWeatherEffect.NumRows = 4

They are both 4 because the texture is broken into 4x4 regions for variety.
If you make it 1x1 then the entire texture will be used as a snowflake.