Hello.
This is it...my first level that isn't total garbage. It's still a work in progress, and I'd appreciate some of you taking a look at it and offer ideas on how I can improve it. I also have a few problems I can't seem to fix.
Problem 1: If you stand on the orange light in the main room and look at the ledge up and to the left, there is a HoM effect. As far as I can tell, it is only visible when standing on the light.
Problem 2: There is another HoM on the upper level. If you stand in the upper room with the hole in the floor, and look at the hallway on the left side of the ledge above, it is visible. There's two of these rooms, only one has the error. I don't know which.
Problem 3: All 4 of my lifts seem to continue playing the lift sound effect even after the lift stops moving. I've looked through the sound effects and all the lift effects I could find were looped...I can't find any way to make them stop.
Those are the biggies. I have a lot of texture alignment left to do, and I'm not sure if I should choose a different texture set...especially for the big room. Finally, there's no bot pathing yet.
All constructive criticism is welcome.
This is it...my first level that isn't total garbage. It's still a work in progress, and I'd appreciate some of you taking a look at it and offer ideas on how I can improve it. I also have a few problems I can't seem to fix.
Problem 1: If you stand on the orange light in the main room and look at the ledge up and to the left, there is a HoM effect. As far as I can tell, it is only visible when standing on the light.
Problem 2: There is another HoM on the upper level. If you stand in the upper room with the hole in the floor, and look at the hallway on the left side of the ledge above, it is visible. There's two of these rooms, only one has the error. I don't know which.
Problem 3: All 4 of my lifts seem to continue playing the lift sound effect even after the lift stops moving. I've looked through the sound effects and all the lift effects I could find were looped...I can't find any way to make them stop.
Those are the biggies. I have a lot of texture alignment left to do, and I'm not sure if I should choose a different texture set...especially for the big room. Finally, there's no bot pathing yet.
All constructive criticism is welcome.