First I want to congratulate FMI for making a great mod. I've been playing UTXMP all night and it's definatly sparked my interest in the whole XMP realm once again.
Now admittedly I have only played as my usual gunner class, and I havn't read all the threads so some of the things I list may already be listed. If so, chalk it up as another point towards something that needs to be done.
1) Wall dodging. I can't seem to do the forward wall dodge where you double tap in to a wall to get the extra height in a jump. The rest work fine.
2) Class balance. The gunner seems to be up to par as it was in U2XMP (with the exception of the fire grenade, waaaayyy too powerful), yet the other classes seem too slow.
3) Teammate name tags. This is something that should be added big time. I went through alot of TKs (receiving and giving) because of this.
4) Vehicle camera. It's a pain in the ass to drive any vehicle because you have to constantly operate the mouse and directionals to keep a good view.
5) Turrets. They maintain the same team color of whoever entered it last, even if empty.
6) Class menu. There were a few occasions that even after picking a class, the menu stuck and the only means of a remedy was to exit and re-enter the game.
7) Conc jumping. Is this even possible? I tried it for a good while and was unable to do it in the same method as in U2XMP.
8) Hacking. Having to hold down the button to hack is a pain in the ass.
There might be more, but it's nearly 4 am and this is all I can think of off the top of my head after my play experience. I'm sure I'll be adding more to this as I find things. Just doing my part to try and make this game live up to it's potential.
edit: I noticed alot of people dislike the current hud, and while I think it's fine as is, it definatly has room for improvement. I don't find it confusing at all, but the original XMP hud did kick alot of ass. Also, I love the tracer on the tech assault rifle. Looks cool as hell. And I'm not sure why people say there's no tracer for the sniper rifle, I saw one.
edit2: After you kill someone, there seems to be a 50/50 chance that the body will lay down in death, then stand up again as if the person were revived, yet they will still be dead. And a side suggestion, I think arti-carriers should stand out more. In old XMP they had a bright glow that made them stick out big time with a trail of light following them if they had an arti, in this one I can't tell until I get close to the carrier.
Now admittedly I have only played as my usual gunner class, and I havn't read all the threads so some of the things I list may already be listed. If so, chalk it up as another point towards something that needs to be done.
1) Wall dodging. I can't seem to do the forward wall dodge where you double tap in to a wall to get the extra height in a jump. The rest work fine.
2) Class balance. The gunner seems to be up to par as it was in U2XMP (with the exception of the fire grenade, waaaayyy too powerful), yet the other classes seem too slow.
3) Teammate name tags. This is something that should be added big time. I went through alot of TKs (receiving and giving) because of this.
4) Vehicle camera. It's a pain in the ass to drive any vehicle because you have to constantly operate the mouse and directionals to keep a good view.
5) Turrets. They maintain the same team color of whoever entered it last, even if empty.
6) Class menu. There were a few occasions that even after picking a class, the menu stuck and the only means of a remedy was to exit and re-enter the game.
7) Conc jumping. Is this even possible? I tried it for a good while and was unable to do it in the same method as in U2XMP.
8) Hacking. Having to hold down the button to hack is a pain in the ass.
There might be more, but it's nearly 4 am and this is all I can think of off the top of my head after my play experience. I'm sure I'll be adding more to this as I find things. Just doing my part to try and make this game live up to it's potential.
edit: I noticed alot of people dislike the current hud, and while I think it's fine as is, it definatly has room for improvement. I don't find it confusing at all, but the original XMP hud did kick alot of ass. Also, I love the tracer on the tech assault rifle. Looks cool as hell. And I'm not sure why people say there's no tracer for the sniper rifle, I saw one.
edit2: After you kill someone, there seems to be a 50/50 chance that the body will lay down in death, then stand up again as if the person were revived, yet they will still be dead. And a side suggestion, I think arti-carriers should stand out more. In old XMP they had a bright glow that made them stick out big time with a trail of light following them if they had an arti, in this one I can't tell until I get close to the carrier.
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