Reviving the engine, looking for C++ hackers!

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zynthetic

robot!
Aug 12, 2001
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zynthetic.com
SDLDrv looks fairly broken in windowed mode. There's no mouse capture, and the menu pointer with absolute positioning simply doesn't work. Fullscreen works fine, though.

Sounds more like a DInput problem. This is a common problem in every UE game under linux.
 

G-Lite

ftw
Jul 25, 2000
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g-lite.kochen.nl
So we finally had a moment to play a couple of games at the office, on a variety of Windows Vista, Windows 7 and Ubuntu laptops. It looks like the simple timing workaround results in noticeable improvement all around. :)

There's an issue with the Linux build where it occasionally craps out, because it's having trouble finding packages. But whenever I fix that, I think I will try putting up some binaries.

Sounds more like a DInput problem. This is a common problem in every UE game under linux.

The Windows SDL binaries I'm also experimenting with have the same problem. So I'm more inclined to think SDLDrv is the problem.
 

sxxxe83

New Member
Aug 29, 2010
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Any news on the work?
Have you ported other versions (v3.1/3.6) of the OpenGL Renderer?