With my config or your config D: I would think my config would be better than your fairly stock one at any res.
How well do you like to read Killer?
http://www.overclock.net/computer-peripherals/173255-cs-s-mouse-optimization-guide.html
Try turning off moues acceleration for a while, it's in the first part of that guide. Feel free to read the rest of it too.
Jesus that is long....i'll read it all later, it's 1am.
Here is a cool site.
http://www.progaming-tips.com/index.html
clipped
I know how you feel. I watched that clip with stevy and I can't help but wonder how he does it. It was like he knew exactly where everyone was all the time and that is how he was able to pop up, shoot, and run, all in a second or two. If I tried that I would miss, and then get killed.
I'm not expecting to be as good as that guy, but its frustrating that when I try to get better the game seems to work against me.
For example he can run around with the sniper and get kills. If I tried that 99% of the time some other guy would round a corner put a few shots in me and I'm dead before I can shoot once, or maybe I can get a kill or two, then I'm dead. I always have at least double the deaths as I do kills when I use a sniper rifle. Bad luck I guess.
Second is how quick the guy is. If I tried that I'd miss all the time. How does he know where everyone is like that? The UAV doesn't give exact positions in buildings, around corners, different stories, whether they are crouched or prone, etc.
lastly, when he has the AK it seems like he sprays a general area to kill the guy. I miss quit a bit with the AK even on full auto in close range. Its bloody annoying.
I'll never figure out how they get that good. I really don't care to be THAT good, but at the same time one does like to better themselves at things they do. Its fun to watch but frustrating at the same time.
This advantage is gained partly through experience, partly through a certain effort in your playing.
How you gain this experience faster is a certain mindset. It really helped me, in any case.
Instead of looking at the match through your character, you should look at the match through the enemy' eyes.
Don't think: "I need to defuse that bomb over there, so I should probably go over to that cover behind the shed."
Instead, think "I just planted the bomb together with two of my teammates. I think there's gonna be enemies soon, so I'd better find a spot where I can kill them before they defuse my bomb. Where could they come from?" (Where you are impersonating your opponent whose bomb you're trying to defuse)
Of course this doesn't mean that you should literally talk to yourself like that, but this is the clearest way I could explain it. Instead of thinking what you should do, you should first think what the enemy is probably doing, and react to that. There's no point in running to cover if the enemy expects you there. Your example of being flanked by enemies whenever you try to snipe, as well as Killer's skill to be killed whenever he's reloading, are another case where this technique might help.
This also goes for the larger scale of the game. What are their objectives?
Who's left? How much time if left? What just happened to them that could aggravate them or make them overconfident? Do they know where my team is?
To sum it up: If I were them, what would I do? And how can I, as myself, counter that? And not just the obvious ones: if his teammate is planting a bomb, what is opponent number 2 doing?
It might also help to visualize the parts of the map that you can't see for yourself. Have your mind's eye see as if you had a wallhack. This makes it easier to judge where people will be able to go.
Being able to predict your opponents and think ahead like that is both a process of learning maps and strategies, and thinking beyond just what you see right in front of you.
After watching that again, damn that Stevy guy is impressive with his short but steady left to right strides when aiming for someone. Especially the beginning on the streets map there where it's all straight and not loose. Mine is loose, i can't make my movements that pretty. I can test it out but if i did fast side to side aims i would overblow it by alot, i cannot aim side to side fast at all,
Haven't you read? T2A mentioned it's a pr0 mod, which makes the sniper incredibly unrealistic a la CS:S so guys like TEK9's Stevy can make impossible shots otherwise impossible without the mod.
Here's a selection of his "pro" tips.
Woooooow. What a seasoned professional!
- Don't stand directly in the path of bullets.
- The guns are different and you have to play them differently.
- When you stay in place and kill multiple people, they will come after you.
- People who use Martyrdom are stupid.
How do you figure this? With latency compensation, the advantage goes to the one with the higher ping. D:Blah, I've started counting and roughly half of my deaths come from being out pinged.
sadface