UE2 - UT2kX U2.5 flesh engine-UDK Brush Scaling ?

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3DUnreal3

New Member
Apr 9, 2013
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is there any way to use UDK with the old layer? as in udk2004 ?


is there any way to hide the points around the brushes?
and get the old brush scaling?

that points around the brushes make alot of confusion :)



Thanks
 
Last edited:

Wormbo

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Staff member
Jun 4, 2001
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www.koehler-homepage.de
The editor and the game are both integral parts of the engine. You can't mix and match as you like. That doesn't even work with the editors of two games that are based on the same engine generation.