Porting UT stuff to blender?

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Glider of chaos

Ready 2 Fight !
Jan 25, 2004
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Russia, St-Petersburg
Recently I stumbled upon blender and decided to give it a try. It feels really nice but while learning the ropes I felt like i wanted to have some familiar forms (mmm... shock rifle...) to play with ;)

But the problem is that that I can't find the way to import meshes from unrealed to blender. Animations will be nice as well but meshes come first, of course =)

So... Can anyone give me a hint?
 
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Glider of chaos

Ready 2 Fight !
Jan 25, 2004
476
0
16
44
Russia, St-Petersburg
Ok, that was an ok hint ;) But I was hoping for a bit more =)

I actually know how to export meshes to t3d but I'm not sure if there's a t3d import tool for blender (at least I was not able to find one). And searching for UT related stuff is really messy - I keep bumping into UT2k3/4 and UT3 guides all the time -_-
 
Nov 4, 2001
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The Kitchen
Try using something like WOTGreal's advanced exporter to export the .3d files from Botpack.u and see if Blender can open those. You may need a converter or something to do it; I'm not sure.
 

Glider of chaos

Ready 2 Fight !
Jan 25, 2004
476
0
16
44
Russia, St-Petersburg
Try using something like WOTGreal's advanced exporter to export the .3d files from Botpack.u and see if Blender can open those. You may need a converter or something to do it; I'm not sure.
Thanks, It worked but it had an issue with animation - all frames are created at once %)

On other hand it gave me an idea and I remembered about UTPT which works perfectly ^^