GlobalUnreal NewNet v0_6D

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medor

Member
Mar 15, 2009
446
7
18
Just Nw and no other ?

insta ?
sniper ?
combo ?
JB integration ?
Assault integration ?
 

Arnox

UT99/2004 Mod Crazy
Mar 26, 2009
1,601
5
38
Beyond
Very interesting. But I can't test this though without running a server and I can't run a server right now for unknown reason. (WHY WON'T ANYONE HELP?!)
 

Arnox

UT99/2004 Mod Crazy
Mar 26, 2009
1,601
5
38
Beyond
I think you will find fewer people in 2004 and also less aid.
Fine. OK. I started up a UT dedicated server. All vanilla. No WebAdmin. The "Advertise Server" box is checked. I named it, "Testing123" to easily find it in the DM list. Just like in UT2004, I can find it and connect to it in the LAN tab but not the DM Servers list and in the Favorites list, the server has 9999 ping. :\

I have forwarded the ports:
8777 UDP
7777-7787 UDP
9777 UDP
27900 UDP

Here's the log but I saw no errors or anything that indicated something was wrong.

Code:
Log: Server Package: Engine
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Level is Level DM-Deck16][.MyLevel
Log: Bringing Level DM-Deck16][.MyLevel up for play (20)...
ScriptLog: InitGame: ?Name=Arnox?Class=BotPack.TMale2?team=1?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?OverrideClass=?Voice=BotPack.VoiceMaleTwo?Game=BotPack.DeathMatchPlus?Mutator=?Listen
ScriptLog: Base Mutator is DM-Deck16][.DMMutator0
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving unreal.epicgames.com...
Log: Resolving master0.gamespy.com...
ScriptLog: Webserver is not enabled.  Set bEnabled to True in Advanced Options.
ScriptLog: Initiating local logging...
Init: Game engine initialized
Log: Startup time: 2.270204 seconds
Log: Resolved unreal.epicgames.com (199.255.40.174)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: Resolved master0.gamespy.com (69.10.30.248)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
 
Last edited:

svart

New Member
Dec 18, 2013
2
0
0
hi,

i cant get it running,
in the log file it seems globalunreal is loading... but its not active..

version 0.5f runs well...

someone got a newer version?
 
Last edited:

War_Master

Member
May 27, 2005
702
0
16
6d floads the log with ScriptWarnings until the server crashes, constantly.

I just recently tested both versions and it seems that the 5f runs a bit better except that its buggy. One of the major bugs are the right hand weapons being split in half or not showing at all which causes a lot of confusion when aiming and shooting.

I did a little research about the mods and found out that those 2 versions were stolen from a site's ftp which were still in a beta/test state. It looks like that same fellow came and released them here without permission...

I will also like to know what're the real differences between GlobalUnreal, UTProMod, and Newnet. From looking at their script I see that they have small differences done by separate communities. Some versions brake things by trying to fix a small bug, and others are just plain broken. I wonder if there's an actual final version of any of them where everything works properly.

Also, I found a 7x version in my cache and I was wondering if there's a public release of it with all the server-side files included and a readme on how to run it.
 
Last edited:

medor

Member
Mar 15, 2009
446
7
18
GlobalUnreal, UTProMod, and Newnet are the same

add this to server.ini

Suppress=ScriptWarning