Hi,
Ive created an addative geometry map and have created a simple terrain with mountains to sandbox the players in. What I want to do is at the mountains (in 4 different locations on the map) put "bunkers" with sub-levels to them all connected by tunnels that go underneath the terrain.
What Im running into is that I cant seem to go through the terrain. I tried using the visibility tool, however it doesnt seem powerful enough for me. It wants to rip out a HUGE chunk of the terrain. I want the building to look as though it was build into the side of the mountains and have several underneath bunkers.
Does anybody have any tips/tricks or know of tutorials that teach you how to do this. Basically I want to integrate the buildings and terrain together without tearing my terrain to bits.
I found a picture kinda like what I wish to accomplish.
http://www.williscentral.net/photo/Compass Club/Mountainside building.jpg
with the inside area being playable.
Ive created an addative geometry map and have created a simple terrain with mountains to sandbox the players in. What I want to do is at the mountains (in 4 different locations on the map) put "bunkers" with sub-levels to them all connected by tunnels that go underneath the terrain.
What Im running into is that I cant seem to go through the terrain. I tried using the visibility tool, however it doesnt seem powerful enough for me. It wants to rip out a HUGE chunk of the terrain. I want the building to look as though it was build into the side of the mountains and have several underneath bunkers.
Does anybody have any tips/tricks or know of tutorials that teach you how to do this. Basically I want to integrate the buildings and terrain together without tearing my terrain to bits.
I found a picture kinda like what I wish to accomplish.
http://www.williscentral.net/photo/Compass Club/Mountainside building.jpg
with the inside area being playable.