ok think i played hte right version. here is my preliminary bug hunt results. i will do a more intensive hunt with hazel incase i missed anything (she's also a padawan of mine
hehe )
can hide behind these crates. very good hiding spot i think. especailly if playing against a couple of dumbasses.....then again probably wouldnt need it if you were lol
got behind this blocking volume. theres a few ways in, there are gaps at the sides and at the front.
another shot of the same blocking volume problem.except this time im cowering under some grates
this env map is wrong. the reflections are not of the surroundings and ths same env msp is used on each fluid surface. i hate it when i see bad env map on fluid surfaces
Mwahahahahah im very proud of finding this bug
this is one of the hardest to actually do. it took me about 15 mins to get under once. once under you can run around in the "water" and even climb inside pipes with the trans hehe...like a sewer rat. you should take off the collision on these pipes anyway.
this is the culprit. this little hole inbetween the grates. its possible to bounce the trans at the correct angle and bounce it down into the water(wel fluidsurface i didnt actually see a water volume)....a blocking volume on the ramp should fix it, or to be extra sure you could make that "water" paincausing or a killvolume.
this is the only remnants of the see through terrain from b4, its werid isnt it, you can see the bsp under it. its no problem tho.
these are the meshes you can see into
texture alignment
and ofcorse a thousand and one other hiding places ontop of pipes. and theres some really really good hiding places up there by the way.