i think thata errors im not sure
its from my own lan ut server im maken for a lan party.
note the two lines in bold, i set the max to 25 but the
screen still shows 8.
is this a problem??
me
Log: Log file open, 02/07/06 23:32:44
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Nov 11 2004 10:49:37
Init: Command line: ONS-BloodGulch-SpamWich[ECE].ut2?game=CTF? log=serverlog1.log -lanplay
Init: Character set: Unicode
Init: Base directory: C:\Documents and Settings\VooDoo\Desktop\ut2k4 server\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Log: Executing Class Engine.ServerCommandlet
Log: Browse: ONS-BloodGulch-SpamWich[ECE].ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?game=CTF?
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 34916->34913; refs: 439778
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.CTF': Can't resolve package name
Warning: Can't resolve package name
Log: Can't resolve package name
Log: Game class is 'ONSOnslaughtGame'
Log: Bringing Level ONS-BloodGulch-SpamWich[ECE].myLevel up for play (35) appSeconds: 15.318000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Using Official Link Setup: Default
Log: Defaulting to false
Log: Defaulting to false
Log: MasterServerUplink: DoUplink is False, not connecting to Epic master server
WebAdmin: Loading Available Maps
WebAdmin: Loading Game Types
WebAdmin: xWebAdmin.UTServerAdmin Initialized on port 80
NetComeGo: Open myLevel 02/07/06 23:34:01 71.194.160.102:2380
Log: Client netspeed is 15000
ScriptLog: New Player voodoo id=57546102de52edb023991af36f63e873
ScriptLog: START MATCH
MenuText: No description configured for property 'bFastFireGrenades'
MenuText: No description configured for property 'bFastFireMines'
ScriptLog: ProcessServerTravel: ONS-BloodGulch-SpamWich[ECE].ut2?Game=Onslaught.ONSOnslaughtGame?Mutator=DeployableFun.DeployableFun,XGame.MutSlomoDeath,UnrealGame.MutBerserk
ScriptLog: PreClientTravel
Log: Server switch level: ONS-BloodGulch-SpamWich[ECE].ut2?Game=Onslaught.ONSOnslaughtGame?Mutator=DeployableFun.DeployableFun,XGame.MutSlomoDeath,UnrealGame.MutBerserk
Log: Browse: ONS-BloodGulch-SpamWich[ECE].ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?Game=Onslaught.ONSOnslaughtGame??Mutator=DeployableFun.DeployableFun,XGame.MutSlomoDeath,UnrealGame.MutBerserk
NetComeGo: Close TcpipConnection 71.194.160.102:2380 02/07/06 23:36:00
Exit: Socket shut down
Log: (Karma): Level Karma Terminated.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 41472->38344; refs: 480962
Log: Game class is 'ONSOnslaughtGame'
Log: Bringing Level ONS-BloodGulch-SpamWich[ECE].myLevel up for play (35) appSeconds: 197.609000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators DeployableFun.DeployableFun,XGame.MutSlomoDeath,UnrealGame.MutBerserk
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Using Official Link Setup: Default
Log: Defaulting to false
Log: Defaulting to false
Log: MasterServerUplink: DoUplink is False, not connecting to Epic master server
WebAdmin: Loading Available Maps
WebAdmin: Loading Game Types
MenuText: No description configured for property 'bFastFireGrenades'
MenuText: No description configured for property 'bFastFireMines'
WebAdmin: xWebAdmin.UTServerAdmin Initialized on port 80
NetComeGo: Open myLevel 02/07/06 23:36:02 71.194.160.102:2436
Log: Client netspeed is 15000
NetComeGo: Open myLevel 02/07/06 23:36:02 71.194.160.102:2380
ScriptLog: New Player voodoo id=57546102de52edb023991af36f63e873
ScriptLog: START MATCH
NetComeGo: Close TcpipConnection 71.194.160.102:2380 02/07/06 23:39:22
its from my own lan ut server im maken for a lan party.
note the two lines in bold, i set the max to 25 but the
screen still shows 8.
is this a problem??
me
Last edited: