Impact Hammer is missing in Weapons Priority!!

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

titanus

Mr. Flak Smiley
Mar 23, 2000
463
0
0
Singapore, Malaysia
Visit site
Hi I don't know whether this ever happens to you..

After installing some mods and maps and trying them out, when I go back to normal UT, instead of the enforcer, I saw my impact hammer coming out..

Feeling confused, I went to the options menu to change weapons priority..but the Impact Hammer is gone!! The other weapons are still there..

Does any of you know how to fix this problem?
Thanks..

------------------
" Repeat after me...I'll never, ever take on a god again." - Rugal B.
 

titanus

Mr. Flak Smiley
Mar 23, 2000
463
0
0
Singapore, Malaysia
Visit site
Pls guys, need some help here... :(

bullet2.gif

" Repeat after me...I'll never, ever take on a god again." - Rugal B.
 

Azmo

ul+ra l33+
Mar 27, 2000
621
0
0
Netherlands
In your UT user.ini there should be something like this:

[Engine.PlayerPawn]
WeaponPriority[0]=ChainSaw
WeaponPriority[1]=ImpactHammer
WeaponPriority[2]=Enforcer
WeaponPriority[3]=UT_BioRifle
WeaponPriority[4]=SniperRifle
WeaponPriority[5]=ripper
WeaponPriority[6]=PulseGun
WeaponPriority[7]=DoubleEnforcer
WeaponPriority[8]=ShockRifle
WeaponPriority[9]=Minigun2
WeaponPriority[10]=Strangelove
WeaponPriority[11]=UT_FlakCannon
WeaponPriority[12]=UT_Eightball
WeaponPriority[13]=WarheadLauncher
WeaponPriority[14]=Translocator

Just add whichever weapons are missing and change the priorities in UT.