I find UT3's bio is easier to charge up and hit someone with.
Been killed a few times since it sits on them and drains there HP, all in in all my least fav its next to the shield gun and AR on 04.
I find UT3's bio is easier to charge up and hit someone with.
the UT3 bio is so much more powerful than previous iterations (but then again everything else is too)
I would much rather prefer the primary fire be improved and the secondary fire be toned down. 21 damage per primary hit? Way too weak.
ZippyDSMlee, your comments seem pretty irrational. It's not like you couldn't blow up bio rifle goo with weaponsfire in past games. I also fail to see how having goo that can actually stick around for significant periods of time if no one detonates it makes it useless as a trap weapon, compared to 2k4's version which would only stick around for 2 seconds even if you didn't blow it up.
The thing is even a newbie to the online gaming scene can use this and still kill someone, even when they've been playing the game a lot longer.
Why would you play a game to get better at it just to get shot down by some newbie
There's nothing in the code that rewards you for playing a game longer. Some people are just naturally better, and so they do well right off the bat. If that's true, they deserve their points.
Also, what makes you think you're playing someone who's new? The fact that they use the GES? It's my favorite weapon, and always has been. (And I've been playing since day 1).
The GES just has a particular playing style that you seem to be susceptible to, and, conversely, not very good at using yourself. If you were skilled with it, you'd know how much skilla GES kill can take, given its long charge time for a full secondary shot, changing ballistic arc, and so on.
As a ges user do you think lowering the charge time by 10-40% and increasing the stay time by 3X would really bring out the weapons potential?
Wow. Yeah, but that would be way, way too much potential brought out. I love the weapon, but that would just be a foe-melter.