UE2 - UT2kX [MyMod] Executable file

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Gruntkiller4000

New Member
Jul 11, 2011
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0
Is there any possible way that I could have my Mod as an Executable file at the root of my Mods directory? I want to have the file MyMod.exe with MyModEditor.exe in the root directory. Google wasn't much help.
I'd prefer to use that way than use UT2004 -mod=mymod command-line.
Thanks!
 

Wormbo

Administrator
Staff member
Jun 4, 2001
5,913
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Germany
www.koehler-homepage.de
Sure, just make sure you don't require additional runtime files. Current VB versions, for example, will need the .NET framework. UT2004 was coded in VC++ 2003, in case you wondered.

Also keep in mind that there are Linux and MacOS versions of the game. Those will not be able to use your exe file. Make sure you include appropriate instructions for them as well if it isn't immediately obvious how to start the mod. (Especially if your exe file is supposed to do more than just launch UT2004.exe with some standard parameters.)