I was pondering this the other night, would it be better to create a map useing a terrain info, or say make the terrain in a moodeling program and split it up into many Static Meshes.
I'm wondering this becuase I'm going to make a map where most of it is flat, but in areas there will be jagged mountains and valleys.
any feedback will be appreciated
I'm wondering this becuase I'm going to make a map where most of it is flat, but in areas there will be jagged mountains and valleys.
any feedback will be appreciated