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#1 |
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Registered User
Join Date: Feb. 12th, 2000
Posts: 3
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Sometimes during gameplay, the ambient sounds play choppy. For instance, I'll be standing next to a waterfall, and I'll hear the waterfall sound clearly. Then, for a split second, there is silence, then the sound again. It is as if there is a split second break in the loop. Is there a way I can fix this? Thanks [img]/~unreal/ubb/html/smile.gif[/img]
- Mark |
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