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Old 18th Aug 2012, 05:24 PM   #201
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Quote:
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I challenge you to find a mod that isn't weird!
Infiltration wasn't weird
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Old 18th Aug 2012, 07:05 PM   #202
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Oh yeah?

Quote:
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Infiltration wasn't weird
Was too.
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Old 20th Aug 2012, 01:28 AM   #203
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WATER Mod, Skyrim Flora Overhaul Mod, Cinematic ENB lighting mod, and various others. Not weird.

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Old 20th Aug 2012, 08:24 AM   #204
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Old 29th Aug 2012, 08:26 PM   #205
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I was testing out these http://www.unrealsp.org/forums/viewtopic.php?f=3&t=2660
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Old 30th Aug 2012, 03:16 AM   #206
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A few shots where the lighting was really gorgeous.
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Old 5th Sep 2012, 04:11 AM   #207
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This has bugged me for awhile now...

...cuz anytime you have like any kind of power item picked up this becomes visible online.

Is the the Male Commando the default model in the game?
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Old 12th Sep 2012, 03:45 PM   #208
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You're kidding, right?
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Old 12th Sep 2012, 05:10 PM   #209
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Quote:
Originally Posted by evilgrins View Post
...cuz anytime you have like any kind of power item picked up this becomes visible online.

Is the the Male Commando the default model in the game?
TMale1 is the default model. That ShieldBelt bug happens with all the custom models, even with vanilla Skaarj Hybrids.

Also love the texturing in that map, really
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Old 16th Sep 2012, 03:42 PM   #210
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more from my never-ending New Vegas adventures...

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I like the borders better than letterboxing now.
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Old 16th Sep 2012, 04:28 PM   #211
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ugh I seriously need to boot up New Vegas again. What a beast of a game
Have to check if new good mods have been released
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Old 16th Sep 2012, 04:47 PM   #212
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there's always new good mods.
the Nexus community doesn't stop developing for the latest game until the next one is released. they pumped out FO3 mods right up to the day (and even after) NV was released.

http://newvegas.nexusmods.com

the reason the adventure never ends is because there's always new stuff to play with, from small to large. weapons/armor to entire new maps and lengthy quest chains. here's some unedited pics of other mods I've been running.

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Old 17th Sep 2012, 08:32 AM   #213
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FO:NV is the next game on my list. If I ever finish Skyrim.
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Old 30th Sep 2012, 06:01 PM   #214
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That's too bad. I started FO:NV and got somewhat bored, or confused or something. I dunno. I didn't play any of the add-ons between FO3 and New Vegas. Maybe I'm missing something. I finished the quest with the glowing one who wanted to build the rocket. After that I just wandered around and quit after a while. Maybe I should give it a try again.
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Old 2nd Oct 2012, 05:14 PM   #215
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A mod I made a while for Quake 3 that I never finished..
Probably due to my extreme ineptitude with C programming.
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Old 27th Oct 2012, 03:56 PM   #216
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Say hello...

...to my not so leetle friend!
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Old 16th Nov 2012, 08:11 PM   #217
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Since NW3 came out i've been having too much fun freezing things.


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Old 23rd Nov 2012, 07:04 PM   #218
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Edited yet another DM-HallOfGiants up just for NW3 play, haven't swapped weapons yet but I'm having fun with it. Picked a monster to go with, the only one I could think of with an attack worthy to fight against players with those weapons...



...the ElectricKrall.

Sadly, NW3 is still periodically crashing the map due to some issue with the tubes' water effect...

...but that's less an issue if you've only got 5 or less players.
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Old 30th Nov 2012, 06:12 PM   #219
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Stay classy beta testers.


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Old 1st Dec 2012, 06:47 PM   #220
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Nice Darkstalkers model!
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