![]() |
|
|
#1 |
|
Mappper
Join Date: Jan. 29th, 2008
Posts: 1
|
DM-Koden
Here's a new map I've made.
Layout is roughly based on StalwartXLclassic. Credit goes to: IR : Floor texture Hazel H : Wall texture http://www.hazelwhorley.com/ KillBait : Original Stalwart 2003 layout. Sjosz :lighting Feedback http://www.dregsld.com/Sjosz/index.html http://www.unrealplayground.com/foru...=6753&act=down http://www.filefront.com/?filepath=/...m/DM-Koden.zip Last edited by SaKa_; 2nd Feb 2008 at 02:56 AM. |
|
|
|
|
|
#2 |
|
Nice work... I liked NuFactor as well. Good visual coordination
|
|
|
|
|
|
|
#3 |
|
...
Join Date: Sep. 24th, 2005
Posts: 252
|
Good map.
|
|
|
|
|
|
#4 |
|
I'd wish to see some levels like that In UT3. Not too busy, and looks awesomely unique.
__________________
|
|
|
|
|
|
|
#5 |
|
I'm dead.
Join Date: Jan. 10th, 2004
Location: Richmond, VA
Posts: 8,769
|
Neat map. Layout seems okay, though the bots definitely prefer certain areas over others. Probably too many long lines of sight, however.
This map made me realize that adept bots give me more trouble than most online players.
|
|
|
|
|
|
#6 |
|
Registered User
Join Date: Jan. 22nd, 2008
Posts: 7
|
looks really nice and you really enhanced the flat gameplay of stalwart, that's perfect for Freon ^^ congrats !
|
|
|
|
|
|
#7 |
|
Very Nice. The ceiling could have needed more love though and the ceiling in that room in the first pic should have been cut out to add to the atmosphere.
All in all though its a very good map. |
|
|
|
|
|
|
#8 | |
|
Hell yeah man,a nice UT2004,yepi,I thought that nobody makes UT2004 maps anymore.On the pics the map looks good,I think I download your map and test it.
Quote:
|
||
|
|
|
|
|
#9 | |
|
Quote:
I map ut2k4, but i can't make static meshes! so all my maps are with someone elses meshes\textures, and i mostly make terrain courses. it sucks. does anyone know how i can get a plugin for maya 8.5 ple to export to uned?
__________________
|
||
|
|
|
|
|
#10 | |
|
Quote:
Make your own damn thread?
__________________
|
||
|
|
|
|
|
#11 |
|
Registered User
Join Date: Jan. 20th, 2008
Posts: 143
|
Nice looking map m8 downloading now.
Last edited by hyrulian; 14th Feb 2008 at 11:57 AM. Reason: Removed quotage of posts that were deleted |
|
|
|
|
|
#12 |
|
The only gripe I have to make about this map is the loose StalwartXL base, it's so distracting! I ran out of the corridor that traditionally leads to the garage door mover and instinctively blasted the wall to get to the "secret" room :/
However, once away from the areas that were too overtly "Stalwart" it was fun fun fun. ![]() The best thing I like about this map is the style, or rather the lack of it. There is no style for the sake of style, which seems to be an increasing problem in the mapping community. I don't know what this map originally set out to achieve (I'm not anal enough to jabber like an art student anyway) but I'm going to find more maps by this author
__________________
"So, it's defeat for you, is it? Someday I must meet a similar fate..."
|
|
|
|
|
|
|
#13 |
|
Your reward is that you are still alive
Join Date: Apr. 4th, 2005
Posts: 1,094
|
I'm just grateful that someone made a quality map for UT2K4 ... I still love to play that game and it is so nice when there is new content for it. I can't see this game ever getting old. Even today the graphics imo hold up very nicely compared to many other games. Of course it doesn't use advanced lighting and shading techniques but it still looks and plays great. I just wish Epic would release one last update for UT2k4 to really take advantage of dual cores and SLI better. There are still the larger ONS maps that could really benefit from this. Of course I am talking about levels like ONS-Mothership and ONS-NMP2-Panalesh.
__________________
"That's nothing, we have even had WarTourist (Jeff Morris, the man responsible for killing UT, ie, producer of UT3) coming here, and noting the people who had bad things to say about Epic/UT3, checking their profiles, then going back to the official Epic forums, checking for matches in user names and profiles, then banning those people, lol, what a man!!, what a Company!!!, what a Game!!!!" - Cliify_A |
|
|
|
|
|
#14 |
|
good castle atmosphere, music, layout and crazy match with default bot load; too much congregation in the center room, but still fun! I didn’t even notice it was loosely based on Stalwart.
http://www.unrealplayground.com/foru...o=file&id=6753 http://www.mapraider.com/maps/?fileid=4178 http://www.gamefront.com/files/9513676/DM_Koden_zip http://www.utzone.de/forum/downloads...o=file&id=2081 |
|
|
|
|
|
|
#15 |
|
Looking at the screenshots @mapraider.com makes me want to start mapping again.
|
|
|
|
|
|
|
#16 | |
|
Solid map all way round. Fun to play
![]() Quote:
|
||
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|