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Old 29th Nov 2011, 01:15 AM   #21
AWW SNACK
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Originally Posted by FuLLBLeeD View Post
my fav part of ut2k4 was how I only needed to learn one gun
Pfft, having to learn only one gun is completely pro. Can you imagine what would happen if they made weapons like the Rocket Launcher effective? It would be noob-heaven and would totally destroy the competitive side of the game.
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Old 29th Nov 2011, 02:45 PM   #22
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Are there any explosive rabbits in either UT3 or UT2K4? That was such an awesome mutator...
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Old 11th Dec 2011, 01:44 AM   #23
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I play it and I like it! It's Unreal, aye!
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Old 13th Feb 2012, 05:45 PM   #24
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JD lets play some DM-Malevolence IMO.
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Old 13th Feb 2012, 06:01 PM   #25
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Exactly, UT3 was better with offline/single player/bot experiences than it was for actual online play. That's how I've normally been playing UT3 was mainly in single-player with bots mode... UT2004 was more about the online experience than anything else...and it was built with full-on multiplayer in mind. UT3 just required too many hardware resources and too much bandwidth for online play, imo.
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Old 13th Feb 2012, 08:41 PM   #26
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JD lets play some DM-Malevolence IMO.
Poopcake!

My UT3 dominance is over.
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Old 14th Feb 2012, 12:46 AM   #27
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Poopcake!

My UT3 dominance is over.
I reinstalled yesterday, you reinstall today, a new era begins tomorrow. And stuff. Also DM-Malevolance.
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Old 14th Feb 2012, 02:11 PM   #28
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Originally Posted by AWW SNACK View Post
Pfft, having to learn only one gun is completely pro. Can you imagine what would happen if they made weapons like the Rocket Launcher effective? It would be noob-heaven and would totally destroy the competitive side of the game.
It would probably piss off the pro UT2k4 gamers, the proest and most likable of all UT players!
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Old 5th Mar 2012, 04:49 AM   #29
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ut3!
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Old 9th Mar 2012, 10:44 PM   #30
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Originally Posted by FuLLBLeeD View Post
It would probably piss off the pro UT2k4 gamers, the proest and most likable of all UT players!
I like to imagine that the "pro" UT2k4 community is a small group of bitter people who are angry that people don't want to play a game where you constantly get picked off half a mile away with the Shock Rifle, Minigun, Lighting Gun or Sniper Rifle and keep circle jerking each other about how totally pro they are. They also fantasize that those bastards at groups like ESEA will totally make UT2k4 a pro game one day because of all the SKILLZ a hitscan-only game requires.
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Old 10th Mar 2012, 08:29 AM   #31
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Might want to get back into it so I can live up to my original promise to bring back old 1996 glory in Quake DMs to UT3, I'm getting tired of putting that off!
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Old 25th May 2012, 05:57 AM   #32
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It's funny how the thing turns out with this game. I started playing UT99 with bots because at that time internet access was hard to get and very expensive. It was fun. Now I'm playing UT3 with bots because community is non existent. Well sometimes i hop for some quick Multiplay iCTF action but mainly playing with bots. And i really have a good time doing it. History likes to repeat itself
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Old 3rd Jun 2012, 04:38 AM   #33
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Quote:
Originally Posted by AWW SNACK View Post
I like to imagine that the "pro" UT2k4 community is a small group of bitter people who are angry that people don't want to play a game where you constantly get picked off half a mile away with the Shock Rifle, Minigun, Lighting Gun or Sniper Rifle and keep circle jerking each other about how totally pro they are. They also fantasize that those bastards at groups like ESEA will totally make UT2k4 a pro game one day because of all the SKILLZ a hitscan-only game requires.
lol man I missed this post for at least 3 months, thanks for giving me a good laugh
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Old 6th Jun 2012, 02:55 PM   #34
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Yes, everyone please reinstall. Wicked times on the Beer Drinkers server and Epic #2 (non-titan) war server.

Check out the art on the UT4 web page. Kinda looks familiar, does it not?

http://unrealtournament4.com/
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Old 5th Dec 2012, 12:51 PM   #35
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I wonder whether we will ever see a return to the classic Unreal Tournament, with the PC gaming market having gone down the drain and CliffyB leaving Epic Games... I'm still waiting for a worthy successor to UT99, if you know what I mean... I mean, UT2004 and UT3 are solid products, but there's too little of the old spirit in them.

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Old 5th Dec 2012, 03:58 PM   #36
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Keep on waiting. There won't be another UT99. Or, better yet, play UT99 if you want UT99.
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Old 6th Dec 2012, 08:00 AM   #37
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Keep on waiting. There won't be another UT99. Or, better yet, play UT99 if you want UT99.
Exactly what I'm doing!
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Old 6th Dec 2012, 08:03 AM   #38
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My point is that it's pointless and unfair to expect any UT to be UT99/2004 with the same physics and the same stuff but with better graphics.
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Old 6th Dec 2012, 10:05 AM   #39
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Lightbulb

Yep, there will never be another. Too bad they didn't keep all the UT features for UT2004 and UT3 (i.e. - ngstats for the bots, etc.). Yes, I know there are add ons and stuff, but I've already played a gazillion hours on both games offline.
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Old 6th Dec 2012, 02:08 PM   #40
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My point is that it's pointless and unfair to expect any UT to be UT99/2004 with the same physics and the same stuff but with better graphics.
Why not, actually? It would be quite the killer to have some form of "Black Mesa" UT99, wouldn't it? And there's quite some power in the community, let alone crowd-sourcing! Thing missing would be the source code of the Unreal Engine.

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"stop having fun" guys, it wasn't called ut99, it's called ut99 now so quit crying about it, people forgetting how to have fun itt, the let's hate ut3 thread

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