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Old 9th May 2012, 01:55 PM   #1
Mr Zero
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Horrible mouse lag in UT99 on Windows 7

I just noticed a massive mouse lag problem in UT 99 when playing on a laptop with Windows 7 (32bit). I've unchecked mouse smoothing in UT options and "Enhanced pointer accuracy" on Windows mouse settings, to no avail. Does anyone know a fix for this? UT version is 436. No problems, at least significant, in UT 2004.
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Old 9th May 2012, 02:24 PM   #2
Raynor.Z
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Turn off VSync and enable DirectImput.
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Old 10th May 2012, 01:19 PM   #3
Mr Zero
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Ok, I think it's a bit better now. I enabled DirectInput, disabled VSync from the graphics card control panel, then checked UnrealTournament.ini, Vsync was already set to false there. But I think there's still a little delay... Is there any other settings I should try?
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Old 10th May 2012, 08:42 PM   #4
Raynor.Z
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Are you using newer OpenGL renderer or the stock Direct3D one?
Go for updated OpenGL that can solve your mouse issue plus many more such as improved performance and various graphical tweak capabilities. Look my signature for link.
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Old 11th May 2012, 12:59 AM   #5
medor
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easy way for upadte with files full optimised opengl or d3d9 http://unrealtournament.99.free.fr/u...=WarConfig.rar

Or full UT optimized no patch to add see UnrealTournament-V3 in my signature.
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Old 24th Jul 2012, 04:44 PM   #6
Mr Zero
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Quote:
Originally Posted by Raynor.Z View Post
Are you using newer OpenGL renderer or the stock Direct3D one?
Go for updated OpenGL that can solve your mouse issue plus many more such as improved performance and various graphical tweak capabilities. Look my signature for link.
Holy **** this new OpenGL renderer really makes a difference. It even supports my native display resolution. Thx bro.
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Old 24th Jul 2012, 08:25 PM   #7
leilei
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On a laptop i'd probably prefer the new D3D renderer from the same UTGLR page because laptops tend to have very D3D-favoring graphics chipsets.
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Old 11th Aug 2012, 11:04 AM   #8
Mr Zero
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Got just kicked from a server by ACE due to using the new renderer. N00b admin apparently doesn't know about it. :d
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Old 11th Aug 2012, 12:55 PM   #9
Raynor.Z
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ACE should not kick by using OpenGL 3.7, maybe only if it's horribly outdated.
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For those willing to build a mountain of bodies
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In environments that stun.
Against A.I. that kills.
For those willing to stake their lives
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we salute you.
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