News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Unreal Development > Modeling & Skinning

Reply
 
Thread Tools Display Modes
Old 11th Apr 2012, 10:58 AM   #1
Gruntkiller4000
Registered User
 
Gruntkiller4000's Avatar
 
Join Date: Jul. 11th, 2011
Posts: 49
Another Custom Character Issue

I am trying to create my own custom mesh character for UT2004. I have finished the mesh (NO ANIMATIONS YET) and the texture. I have correctly assigned the joints and the package was successfully created. They are two problems I have:

1) When I try to export more than 1 animation, the character goes all messy except for the first one.

2) When I try to view my character in-game it appears invisible. I cannot seem to see it.

My (xplayers1.upl) is working correctly and the textures are assigned properly.

My character turns out invisible! Do I have to have all the animations complete? If so i need a UT2004 skeleton to base it off and easily and quickly animate my character. Thanks!

I have also been following several character creation tutorials but aren't helping me.
Gruntkiller4000 is offline   Reply With Quote
Old 11th Apr 2012, 11:22 PM   #2
Gruntkiller4000
Registered User
 
Gruntkiller4000's Avatar
 
Join Date: Jul. 11th, 2011
Posts: 49
reply please I really really need help! I need the UT2k4 skeleton sample for Maya!!!
Gruntkiller4000 is offline   Reply With Quote
Old 12th Apr 2012, 05:35 AM   #3
Gruntkiller4000
Registered User
 
Gruntkiller4000's Avatar
 
Join Date: Jul. 11th, 2011
Posts: 49
I also noticed when I inserted "MY" animated mesh to my character it doesn't work - it appears invisible in the Player selection but when I play on my map to view myself it comes up with the DEFAULT CHARACTER MODEL?

When I use another character model or even a non character model like a weapon it works and shows up on the game!!! This happens to all the animated meshes I import! They just never show up and in-game it is replaced by the "default character". Help please?

By the way, I use Maya 2010 Actor X plugin for your information.
Gruntkiller4000 is offline   Reply With Quote
Old 5th May 2012, 08:25 AM   #4
Gruntkiller4000
Registered User
 
Gruntkiller4000's Avatar
 
Join Date: Jul. 11th, 2011
Posts: 49
Doesn't matter it works now.
Gruntkiller4000 is offline   Reply With Quote
Reply

Tags
animations, character, mesh, skeleton, ut2004

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:54 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer