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Old 15th Apr 2012, 11:34 PM   #1
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GROUND BRANCH - BFS 2.0


Last edited by Psychomorph; 20th Jun 2012 at 04:43 PM.
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Old 16th Apr 2012, 12:01 AM   #2
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More to be revealed during the day.
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Old 16th Apr 2012, 04:28 PM   #3
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This and Allen's Takeover. Something is finally moving in the field of real military CQB simulators.
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Old 16th Apr 2012, 09:41 PM   #4
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It's Takedown andy.

Yeah, it's like an outburst. No tac games for years and suddenly two of them on the radar.


The "groundbranch.com" site is up and stores lots information. Oh man, I read the parts that explain realism and had to think how Infiltration was really a pioneer in the realism game department. INF may have never been a good tactical shooter like Rainbow Six or Ghost Recon, but the depth of realism mechanics was unparalleld for over a decade! Thankfully Ground Branch walks the same path and we INFers will get something worthy.
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Old 17th Apr 2012, 07:32 AM   #5
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Great to see they're always alive.
So finally, after a long hiatus in the genre, there may finally be some tactical shooters coming.

I remember that at some point Beppo , INF coder hero, joined Blackfoot Studios, but after their 1st out of money folding, i don't know anymore, is he always a part of this ?
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Old 17th Apr 2012, 08:09 AM   #6
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I'm barring up over the short video they've shown.
Guess I'll mess my pants up when they release.
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Old 22nd Apr 2012, 05:48 PM   #7
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If Beppo could code for them once again, I would definetly sponsor this project.. We all need to do it. This *can* be the real INF 3.0.
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Old 22nd Apr 2012, 07:08 PM   #8
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Last I heared Beppo moved away from Ground Branch and is not coming back. I only wonder if it has to do with the game or BFS itself, or if there are just personal reasons.
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Old 24th Apr 2012, 04:02 AM   #9
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Old 30th Apr 2012, 03:59 PM   #10
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Quote:
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Last I heared Beppo moved away from Ground Branch and is not coming back. I only wonder if it has to do with the game or BFS itself, or if there are just personal reasons.
From what he posted a while ago, Beppo had sort of a burnout. He's wasn't happy with his real life job at the time and he had some personal issues stressing.

With the kickstarter coming, hopefully producing a good run, i hope that Beppo gets involved again with the community and the game. Maybe he could make some cool mutators in the future!

Last edited by zeep; 30th Apr 2012 at 04:03 PM.
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Old 1st Jun 2012, 07:36 PM   #11
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Kickstarter Campaign is gone Live


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Old 1st Jun 2012, 08:21 PM   #12
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HD Youtube link below. It's alpha footage so it's a bit rough around the edges, but this is very promising. Encumbrance and loadout affecting player movement, weapon collision, realistic transition to sidearm, low ready and more.

http://www.youtube.com/watch?v=eVStC...=youtu.be&hd=1
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Old 1st Jun 2012, 08:43 PM   #13
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Old 4th Jun 2012, 03:09 AM   #14
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Meh, not that interested*.






* Some or all of this may not be true.
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Old 4th Jun 2012, 06:14 PM   #15
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I hope your wallet showed it's disinterest in this aswell.


On a serious note, long times I promised John to gather all INFers and let us, united, support Ground Branch. I failed, this forum is deserted.

I reached out to the Infiltration STEAM group and dropped some spam. If you guys know ways to promote Ground Branch and the Kickstarter campaign, please do.

We need to have this game, it's Infiltration 3.0. If you want it, than unfortunately you have to lay down some coins, or at least terrorize your gamer buddies with it.
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Old 5th Jun 2012, 03:32 AM   #16
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Yes I agree Psychomporph... It's really a historical moment for the real military simulators enthusiasts. In my opinion it will be just like INF with updated graphics...

I'm going to spam about it too...

PS> Someone should post it on ARMA forums... This is a huge fanbase.

Last edited by andy_kosela; 5th Jun 2012 at 03:33 AM.
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Old 5th Jun 2012, 03:39 AM   #17
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I hope your wallet showed it's disinterest in this aswell.
Sssh, I've not told it yet.

I've asked if we can get it on the BU news page (it is UE3-powered after all...). The little-known Inf Facebook group might be a good place to start too, I see a few old INFers hanging around there.
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Old 5th Jun 2012, 08:03 AM   #18
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Quote:
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Yes I agree Psychomporph... It's really a historical moment for the real military simulators enthusiasts. In my opinion it will be just like INF with updated graphics...
I kind of see GB to be where I wanted INF to go. INF was excellent in any way, but to me it was like the first step on a journey, which it unfortunately never undertook.

Quote:
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PS> Someone should post it on ARMA forums... This is a huge fanbase.
There is, or was. I heared they locked it, because they saw it as advertising for another commercial product, or so.


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Sssh, I've not told it yet.

I've asked if we can get it on the BU news page (it is UE3-powered after all...). The little-known Inf Facebook group might be a good place to start too, I see a few old INFers hanging around there.
Hehe, I PMed hal and Sir_Brizz just yesterday asking the same, with the same UE3 argument. I hope they do it.
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Old 5th Jun 2012, 03:53 PM   #19
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Hey I saw this on spikednation and knew I needed to head over here. Looks neat. Sad to hear Beppo isn't onboard anymore. That's a bit of a strike against it. I'll reserve judgement until newer videos with better features come out.

I"m thinking of getting back into INF coop again. I'll troll around for info on how to get things set up again.
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Old 5th Jun 2012, 06:34 PM   #20
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Hey chuckus! Welcome back.

Quote:
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Sad to hear Beppo isn't onboard anymore.
According to John Beppo is back in the game. If that is not a reason to support?


Quote:
Originally Posted by chuckus View Post
I"m thinking of getting back into INF coop again. I'll troll around for info on how to get things set up again.
Soultaker007 was so kind as to make a new CE compilation. People say it works and easy to install.

http://forums.beyondunreal.com/showp...&postcount=155
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