I have created my new death match game type which uses my new HUD. However, I had a new value on the screen to show my own variable. I am trying to add a different sort of money system to UT2k4. The problem is, if I link the text to my own variable like this: (WCPawn is my new Pawn, and my new variable is Money.)
local WCPawn P;
DigitsMoney = P.Money;
DigitsMoney is what value to show on the HUD. I am changing the HudCDeathmatch file. The thing is when I play the game, my value turns to 0! But if I use any other value like PawnOwner.Health it really does show up! Can somebody please tell me how to make custom variables show up on the HUD!