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#1 |
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Modify Species maximum health
Is there any possible way I can change the maximum health of a species for a bot? I have created my own species type and assigned it to a bot. I have tried using the setting PawnClassName="MyPackage.MyPawn" to change the pawn class and setting it's health to something like 150. When I test it in game their maximum health is always 100 and ignores my setting.
One more thing. Can somebody tell me if it's possible to make a health upgrade your maximum health by 5 permanently (Only in a single-player game)? Any suggestions? Thanks! |
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#2 |
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I have already designed my Health upgrade but it seems like the PawnClassName in the Species Type is being ignored for some reason. Using the command "Set xGame.xPawn Health" works for everybody not a particular bot. Is there some command or script I could use to change each species health like in Unreal Championship.
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#3 |
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This is quite easy to do with a mutator. I have a mutator somewhere called EvenGround that does stuff like this...
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| ut2004 bot health max modify |
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