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Old 13th Apr 2012, 02:05 PM   #1
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Join Date: Apr. 13th, 2012
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Question Specialised Tank Bot code


I run a Darkest Hour and Red Orchestra tank server.

DH and RO are based on unreal code.

I have been working on a bot code to make the bots more effective.

I have succeeded with the infantry however I am having trouble with the vehicle code.

The main problem is that while I have managed to get the tanks to fire long range shots they are not accurate and in reality a trained tank crew would hit on the first shot, at the moment the bots hardly ever hit anything over 100metres.

I have watch the server log and have noticed that when a human shoots there is an input for GetPitchForRange however when a bot shoots this is alway zero.

My question is: is there any body interested solving this problem by writing me a bit of code that I would be willing to pay for?


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