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Registered User
Join Date: Apr. 13th, 2012
Posts: 1
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Hello,
I run a Darkest Hour and Red Orchestra tank server. DH and RO are based on unreal code. I have been working on a bot code to make the bots more effective. I have succeeded with the infantry however I am having trouble with the vehicle code. The main problem is that while I have managed to get the tanks to fire long range shots they are not accurate and in reality a trained tank crew would hit on the first shot, at the moment the bots hardly ever hit anything over 100metres. I have watch the server log and have noticed that when a human shoots there is an input for GetPitchForRange however when a bot shoots this is alway zero. My question is: is there any body interested solving this problem by writing me a bit of code that I would be willing to pay for? Thanks Alan |
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