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#1 |
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Registered User
Join Date: Mar. 16th, 2012
Posts: 28
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Physics voloume
hey guys. im trying to animate a physics volume so it goes in and out of the wall, like one of those flames you see in games. How do i go abouts doing this. do I select the volume first and put a movement track on, and do the same for fire emitter.
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#2 |
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Registered User
Join Date: Mar. 16th, 2012
Posts: 28
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what group would i have to add the physical volume as? Movement track ?
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#3 |
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You can do that. Or you can just toggle it on and off. If you want to move it you need a DynamicPhysicsVolume I think.
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#4 |
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Registered User
Join Date: Mar. 16th, 2012
Posts: 28
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would it be easier to make the emitter do damage itself, or would i need a dynamicphysicsvolume.
if i did make the emitter cause the damage. i would i link this up. ive got a touch trigger activating the fire matinee, the fire emitters are all sequenced, but just need it to cause damage. not sure how to do that. |
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#5 |
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The emitter itself cannot cause damage. The way you usually do this is you just put a square physics volume around the area where your emmitter will be. In the phyiscs volume you enable cause damage and set a damage per second value. Make sure you uncheck bEnabled in the physics volume or it will cause damage before your emmitter even fires.
In Kismet you have your trigger which you hook up to enable your emmitter and enable your phyics volume. When the effect ends you just toggle off the emmitter and physics volume again. |
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#6 |
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Registered User
Join Date: Mar. 16th, 2012
Posts: 28
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Theres no Benabled in the physics volume properties. does it have a different name ?
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#7 |
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Be a little creative when browsing the properties. Try bPainCausing, which is what the Toggle Kismet action will affect.
__________________
Wormbo's UT/UT2004/UT3 mods | YouTube channel | PlanetJailbreak | Unreal Wiki | Liandri Archives Everything you ever wanted to know about replication | UnrealScript security considerations <elmuerte> you shouldn't do all-nighters, it's a waste of time and effort <TNSe> nono <TNSe> its always funny to find code a week later you dont even remember writing <Pfhoenix> what's worse is when you have a Star Wars moment <Pfhoenix> "Luke! I am your code!" "No! Impossible! It can't be!" |
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#8 |
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Yea, I was going from memory, haven't done this in a while. Basically do what wormbo said.
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