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#41 |
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When it drops under $6 USD on Steam I'll chance a pickup.
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#42 |
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It should be about that for a four pack.
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#44 |
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No cross platform play.
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#45 |
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Registered User
Join Date: Sep. 1st, 2009
Posts: 5
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I noticed this released, has anyone had a chance to play it? Thoughts, first impressions?
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#46 |
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Not read anything great about it.
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#47 | |
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tricoro
Join Date: Jan. 20th, 2008
Posts: 4,724
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Are there any improvements over the XBLA version? (which was a waste of ****ing money)
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UnrealSP.org Staff Member Sky Town Reduxx Xidia Gold Unreal Beta Guide g59 Quote:
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#48 |
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No, and it is also a very poor "competitive" shooter. It has too much graphics effects and not enough smooth mouse control.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#49 |
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There's still a few of those devs out there that needs to move their marketing solution to F2P and micro-transactions.
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#50 |
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For multiplayer, the game's success hinges almost entirely on community and support.
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#51 |
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This game wouldn't work as F2P. Microtransactions are not good for a competitive shooter.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#52 | |
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Thanks for the link. Downloading.......
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#53 |
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Tell that to HiRez?
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#54 |
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Tribes is better but I still think the microtransactions ruin the "competitive" factor.
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64 65 61 74 68 62 6f 6f 67 65 72 73 20 6d 6f 74 68 65 72 20 6f 66 20 63 6f 75 72 73 65 ![]() Liandri Archives - A veritable smorgasbord of information about the Unreal series If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon. |
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#55 |
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They do indeed, but it doesn't cost too much to unlock only one set of items you want. Want to unlock a pile and it'll set you back a fortune. You can also only rent servers through HiRez, and they aren't cheap.
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#56 | |
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.......... but I can't find the installer in this zip file. Little help with Classic Nexiuz?
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#57 |
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Registered User
Join Date: Jan. 22nd, 2008
Posts: 166
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I've tried the freeware PC version, and it does nothing for me. I'm just so glad we still have UT1999 and it's huge (and ever increasing) range of great mods and levels. Even though I mostly play offline (the bots are great!) it's one of the games I can keep coming back to, and helps me keep cheerful even though FPS games (my favourite genre) are in a real rut right now.
I also really like UT2004, but not as much as the original game. I'm not too keen on UT3, and I don't like UT2003 at all. Bottom of the heap, though, is Unreal Champonship on the XBox. Conversely, Unreal Championship 2 on the XBox is in some ways my favourite Unreal game, as it does so much right, improving even on UT1999 in some areas. Some very poor design decisions stop it from being definitely my favourite though (who thought Overdose or Nali Slaughter would be fun? Why keep the limit of two weapons when using the "Classic UT" mutator? And why can't you alter the speed of the game, or the power of the weapons). And why UC2 was never ported to the PC, I'll never know. The mods for it would have been incredible. Yep, I hate regenerating health. It's just another curse of modern day FPS. |
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#58 |
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Technical limitations. The Xbox had t fit that entire game into 64Mb, whereas machine running UT years before recommended double that to play.
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#59 |
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I think because they were running some XBox exclusive shader technology or something? There was a fork of Unreal Engine 2 specifically for the XBox and UC2.
That said, I'm still surprised Epic never bothered to port it to Unreal Engine 2 for PC. However, I'm guessing they didn't want to divide the player base even further.
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"Like I always say, there's no 'I' in team. There's a 'me', though, if you jumble it up" - Dr. Gregory House, House, M.D. |
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#60 |
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Garbage. It could have been ported, they just decided not to. Probably exclusivity license.
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