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#1 |
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Registered User
Join Date: Feb. 19th, 2012
Posts: 9
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Brushes
Could not find something else on this, perhaps an expert can lend some advice.
I found a nice streetlamp in one map and was able to copy it via Control C. I loaded my map, hit Control V and it pasted it in, but I am unable to apply textures, etc. I also tried saving it as a brush from the previous map but could not load it properly. Is there a way to do this? I'm not looking to rip off levels, but trying to save some time on the little stuff. Thanks |
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#2 |
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No need
![]() http://web.archive.org/web/200705152...es/000038.html There is another pack, also with what you want. I don't have the distro, but will dig it out.
__________________
Unreal News Links: http://my.opera.com/Unreal-Tournament (The biggest Unreal news aggregator) ![]() Free Mashup music http://www.last.fm/label/Fishy+Business ![]() Small donations from the community will keep your UT-FILES safe, your redirects running, and your players happy. |
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#3 |
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Registered User
Join Date: Mar. 15th, 2009
Posts: 333
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you can download here http://unrealtournament.99.free.fr/u...or_Developing/
__________________
![]() Files for UT99 utfiles All new releases and updates are listed here All news Most popular is UnrealTournament-V3 With over 6800 visits to date.It is an optimized UT99 to download. |
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#4 |
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Registered User
Join Date: Feb. 19th, 2012
Posts: 9
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Thanks peeps
just got home from work and will try these out. I was able to make a semi decent streetlight last night but didn't save the map and lost like an hour of work.This pack should make up for it! |
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#5 |
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Registered User
Join Date: Feb. 19th, 2012
Posts: 9
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HMM......still not working but I like what is in the file. How do I get the Coke machine and streetlight from that map to mine? I have tried exporting/saving the brush and then trying to open it from my map, but it does not work.
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#6 |
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Ah, I see, you are going about it wrong.
open the "?.u" file of choice, via the actor browser in UED. It will appear in the "decorations" branch. Select the item you want and right-click in the map, where you want it. You will have to manually load the texture file when you want to see textures not used by default. If you opened their example map without closing the editor, all the textures used will be visible in the browser. That should be a whole lot easier. BTW I just put another pack on my site. It is not a complete distro (No documentation, but similar type of stuff). Bottom of the page. In the Beta section. Industrial_Pack1.zip (rename it to a RAR) http://my.opera.com/dr-flay/blog/unreal
__________________
Unreal News Links: http://my.opera.com/Unreal-Tournament (The biggest Unreal news aggregator) ![]() Free Mashup music http://www.last.fm/label/Fishy+Business ![]() Small donations from the community will keep your UT-FILES safe, your redirects running, and your players happy. |
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#7 |
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Registered User
Join Date: Feb. 19th, 2012
Posts: 9
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Thanks Doc! Got these to work! It's been so long since I touched UeD...
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#8 | |
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Registered User
Join Date: Mar. 15th, 2009
Posts: 333
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Quote:
so there is big news since http://unrealtournament.99.free.fr/f...hp?f=51&t=1692
__________________
![]() Files for UT99 utfiles All new releases and updates are listed here All news Most popular is UnrealTournament-V3 With over 6800 visits to date.It is an optimized UT99 to download. |
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#9 |
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Excellent collection of videos Medor.
Yes, indeed. If you have not yet looked at it the UT99 SDK is full of all sorts of new tricks. Even new physics engines
__________________
Unreal News Links: http://my.opera.com/Unreal-Tournament (The biggest Unreal news aggregator) ![]() Free Mashup music http://www.last.fm/label/Fishy+Business ![]() Small donations from the community will keep your UT-FILES safe, your redirects running, and your players happy. |
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