Here you can view your subscribed threads, work with private messages and edit your profile and preferences Registration is free! Calendar Find other members Frequently Asked Questions Search Home

Go Back   BeyondUnreal Forums > Mods > Infiltration > Infiltration Development

Reply
 
Thread Tools Display Modes
Old 18th Nov 2010, 07:30 AM   #61
Psychomorph
 
Psychomorph's Avatar
 
Join Date: Apr. 21st, 2003
Location: Europe
Posts: 2,214
Regular Crysis. Warhead works though. I already removed the intros, but no luck.
I fix it later somehow.
Psychomorph is offline   Reply With Quote
Old 21st Nov 2010, 09:00 AM   #62
RastaKoueR
Registered User
 
Join Date: Jul. 16th, 2004
Posts: 71
#Leaning has been fixed and will be part of next update.

#Meanwhile, a bit of feedback would be welcome.
RastaKoueR is offline   Reply With Quote
Old 21st Nov 2010, 10:05 AM   #63
zeep
:(
 
zeep's Avatar
 
Join Date: Feb. 16th, 2001
Posts: 1,737
Coming up this week with feedback. I'm sick with the flu and all i'm doing is sneezing and eating hot spicy chicken soup. Yet through all this i'm swamped with work so i'm up and running!

Work is a blessing though so i'm not complaining.

Keep it up !
zeep is offline   Reply With Quote
Old 11th Dec 2010, 06:45 AM   #64
zeep
:(
 
zeep's Avatar
 
Join Date: Feb. 16th, 2001
Posts: 1,737
Ok i finally have some time this weekend Rasta. Are there already updated versions or should i download whats available now?
Also, are you still working on this? I understand that you were dependant on somebody else for coding so things may go very slow.

How about you Carpet, did you find anything / interesting / coding worthwhile?
zeep is offline   Reply With Quote
Old 14th Dec 2010, 10:02 AM   #65
Midwinter
sneaky bastard
 
Midwinter's Avatar
 
Join Date: Oct. 15th, 2000
Location: Valencia, Spain
Posts: 643
Quote:
I'm willing to gift some of you oldskool DTAS guys Crysis if you all agree to cooperate with the playing / testing. That includes Psych who is (i believe) anti-Steam.
Gimme the CD!
__________________


http://www.clanumc.com
Midwinter is offline   Reply With Quote
Old 3rd Jan 2011, 11:56 AM   #66
zeep
:(
 
zeep's Avatar
 
Join Date: Feb. 16th, 2001
Posts: 1,737
We should sing, "Gimme hope Rasta!" :P
zeep is offline   Reply With Quote
Old 4th Jan 2011, 05:18 AM   #67
RastaKoueR
Registered User
 
Join Date: Jul. 16th, 2004
Posts: 71
hmmm. Going three month to Madrid for work. So it is pretty much standby for now.
RastaKoueR is offline   Reply With Quote
Old 4th Jan 2011, 12:57 PM   #68
get_carter
Registered User
 
Join Date: Aug. 6th, 2003
Posts: 10
so I just found this thread...... wandering through.... reading..... getting excited.... then the last post.

anyone else search the net every few months searching for a mod of SOME game that's like INF? sigh...................
get_carter is offline   Reply With Quote
Old 11th Jan 2011, 06:57 AM   #69
Coop-Stogie
Registered User
 
Join Date: Dec. 7th, 2008
Posts: 82
Not really Inf-like but i`m waiting for the STALKER SmP 2.5 release
http://www.moddb.com/mods/super-mod-pack
if this is true, there will be 400 weapons available in the Zone
__________________
PS: Sry for my bad english, i hope you know what i mean
Coop-Stogie is offline   Reply With Quote
Old 19th May 2011, 02:46 PM   #70
Carpetsmoker
Nexus-6
 
Carpetsmoker's Avatar
 
Join Date: Jan. 20th, 2008
Location: Netherlands
Posts: 227
Ok, so here's what I sent Psy in a PM when he asked me to do some work on INF ... Figured I might as well post it here just for clarity ... Although I guess most of you figured this out after months of silence

----

I don't even have a INF installation anymore. Haven't had one for ages.

The only chance is if I lose my job and go jobless for a few months. And then I would FIRST finish all my other half-finished projects before even THINKING about doing this.

The same applies to the whole Crysis thing.

This sort of stuff required people who are willing and able to invest large amounts of time into this. In the order of 10/hours a week. I'm neither able nor willing.

As I explained earlier, I spend the better part of the day behind a computer screen programming. When I get home, this is simply not my idea of fun anymore.
The downside of making your hobby your job is that you lose a hobby

Sorry, but to put it short & simple: "Not going to happen" ... I know this isn't the answer you're going to like, but at least it's honest ........


-----

I did some movement tweaks on Crysis, making it much more INF-like.
I don't have the files anymore, but it wasn't finished anyway and any competent programmer can do the same thing in a matter of hours. The tweaks are easy.

As much I would like to see this happen, and as much as the end-result might be a good deal of fun, actually making that happen isn't fun at all for me at this point ........
Carpetsmoker is offline   Reply With Quote
Old 19th May 2011, 03:04 PM   #71
zeep
:(
 
zeep's Avatar
 
Join Date: Feb. 16th, 2001
Posts: 1,737
That's ok Carpet, thanks for posting and good luck with your life.

I'm sure before too long somebody else pops up and creates the next gen inf. There's a few great engines out there, along with modtools, so it's a matter of time.
zeep is offline   Reply With Quote
Old 20th May 2011, 06:22 AM   #72
Carpetsmoker
Nexus-6
 
Carpetsmoker's Avatar
 
Join Date: Jan. 20th, 2008
Location: Netherlands
Posts: 227
Well, that helps of course. But no matter how good the tools are, you will still need people investing large amounts of time
Carpetsmoker is offline   Reply With Quote
Old 20th May 2011, 08:39 AM   #73
zeep
:(
 
zeep's Avatar
 
Join Date: Feb. 16th, 2001
Posts: 1,737
Maybe by that time there will be a huge assets / prefab sharing website where one can scrape the most important things together and tweak to liking. With more and more engines available such libraries are bound to happen.

I'm positive. A game like this will eventually be created, too many people out there want it, or something close to it. If one can code and want it bad enough, eventually it will be done.

Last edited by zeep; 20th May 2011 at 08:41 AM.
zeep is offline   Reply With Quote
Old 24th Jun 2011, 03:53 PM   #74
RastaKoueR
Registered User
 
Join Date: Jul. 16th, 2004
Posts: 71
Thumbs up

Hello from Spain.

Red orchestra 2 and Arma 3 are coming...

Arma 3 has a "revamped animation system". There is ragdoll and better physics. There is a valuable chance that the clunkiness of the movements will be removed.
If thats the case, we then have our new INF. With good infantry combat, and planes,helis, tanks submarines as bonuses


I really think these two games are going to be really $^$$^*^* awesome.

Lets be happy
RastaKoueR is offline   Reply With Quote
Old 1st Jul 2011, 02:37 PM   #75
Logan6
TC Vet
 
Logan6's Avatar
 
Join Date: Dec. 23rd, 2003
Posts: 585
Yeah, Arma 2 with Ace 2 is good. It just needs some work. Well, a lot of work. But the base is there. Hopefully, Arma 3 fixes the all the problems the modders can't.
__________________
I have never seen a country that makes war against its own people. - Jettero Heller
Logan6 is offline   Reply With Quote
Old 1st Jul 2011, 03:50 PM   #76
(L3d)
Registered User
 
(L3d)'s Avatar
 
Join Date: Jun. 30th, 2011
Posts: 5
heh now i remember it allways was ment to be going arma right ??
good idea am , ami i in the right post btw ??
__________________
VALUE = POTENTIAL
(L3d) is offline   Reply With Quote
Reply

Tags
crysis, mod, realism

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:05 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer