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#41 |
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Are you guys using UT3 or UDK? Because that UDK pop-out menu stuff seemed easy to use. Not that I would know, but I would find it ironic if it caused more problems than it is worth
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#42 |
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We are using UDK, the graphics are much better then UT3.
Steven
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#43 |
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here is another screenshot of the Character scale problem, this time with the Jesse character. So, the problem must be code, not the character mesh.
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#44 |
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Woah I shouldn't take such long breaks from this forum. This is some fantastic work I've been missing from you guys! How are you all doing?
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#45 | |
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Quote:
demo coming soon!
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#46 |
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Hello ProjectX, as tegleg said, we are just about to release a demo, finally:P
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#47 |
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