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Registered User
Join Date: Dec. 8th, 2008
Posts: 54
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Adding a mover event to a Turret
Ok, so I'm making a level and I want to have a Turret that when spawned, moves down a track from behind a trap door and becomes available for the player's use. The problem I'm having now is that at the moment, I can only add a turret mover, which defines the turrets range of movement while under player control, but not within its own matinée sequence. Is there a way to add a matinee to the turret so that it can move by itself?
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