News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Unreal Development > Mapping

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 28th Dec 2010, 12:46 AM   #1
Registered User
Join Date: Jun. 4th, 2009
Posts: 170
Question Getting rid of a dependency that shouldn't be there

I placed an actor from a certain mod in my map, and after several saves later I took the actor out. Yet for some reason the dependency is still there. If I try to play the map without that mod in my UT folder it won't lauch the map, it gives me a missing file error. I am 100% certain I deleted all actors from the map that depended on that mod. How do I get rid of the dependency from the map?

SilentKoala is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 07:28 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2015, vBulletin Solutions, Inc.

Copyright ©1998 - 2015, BeyondUnreal
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer