I'm working on a symmetrical map using brushes and static meshes. I need to copy the entire map and rotate 180 degrees or I need to mirror it on the X and Y axis. What is the best way to do this?
- Originally from http://www.modacity.net/forums/showthread.php?t=19680 -
- Originally from http://www.modacity.net/forums/showthread.php?t=19680 -