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Old 17th Aug 2009, 09:58 AM   #1
Xumari
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Post AS-UT99_HiSpeed

Hi all
This is a conversion of the original assault map HiSpeed.
This is my third conversion of assault maps and I still doing testings, but it goes very well.

Map Info:
- Name: AS-UT99_HiSpeed
- Game: Unreal Tournament 3
- Type: Assault (click link to see details)

Images (click to link TinyPic)

Status of the conversion:
- T3D conversion: Done
- Package developement: Done
- Edit terrain: Done
- Add movers: Done
- Add textures: Done
- Add lights: Done
- Add sounds/music: Done
- Add actors: Done
- Add nodes/AI: Done
- Add fluids: Done
- Assault configuration: Done
- Cinematics: Done
- Details: Not started
- Beta Testing: In process...
- Server mode: Testing...

Download beta1 (27/09/2009)
- Self-extracting format (recommended, click to download)
- Manual format (click to download)


Thanks to Cowlike for the Assault Gametype developement, and to Ignotium for his help and advices.

I apreciate your support
See you again.
Attached Images
File Type: jpg HiSpeedCisternOLD.jpg (70.9 KB, 64 views)
File Type: jpg HiSpeedCisternNEW.jpg (33.6 KB, 67 views)
File Type: jpg HiSpeedControlOLD.jpg (72.9 KB, 65 views)
File Type: jpg HiSpeedControlNEW.jpg (48.1 KB, 77 views)
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Last edited by Xumari; 20th Nov 2009 at 02:53 PM. Reason: Update status conversion.
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Old 17th Aug 2009, 09:59 AM   #2
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Known bugs and issues:

- Sometimes dead bodys fly over the terrain
- Players can't fall on acid tank, and must suicide

Last version fixes (beta1):

- First release
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Last edited by Xumari; 10th Nov 2009 at 02:53 PM. Reason: Update beta-testing info.
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Old 17th Aug 2009, 03:11 PM   #3
PrototypeNr1
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awesome dude mazon ftw after that !


looking forward /me adores Xumari :P
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Old 1st Sep 2009, 02:41 PM   #4
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Images is now available
Now you can see previews of the map.
Hope you like it
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Old 1st Sep 2009, 03:10 PM   #5
Cockbite
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Looks great so far.
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Old 1st Sep 2009, 06:56 PM   #6
UTGangster
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Out of curiosity, are the maps you converted going to be beefed up in terms of visuals, because i've tried the frigte level and gameplay wiase its spot on. Im just worried of the graphicas are going to be up to UT3 standard.
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Old 1st Sep 2009, 08:12 PM   #7
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Quote:
Originally Posted by UTGangster View Post
Out of curiosity, are the maps you converted going to be beefed up in terms of visuals, because i've tried the frigte level and gameplay wiase its spot on. Im just worried of the graphicas are going to be up to UT3 standard.
Yes. That will be the "Detail" phase, wich it's not started yet on this map and Frigate.
Basically consists in add NormalMaps to Materials making it looks like more real.
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Old 27th Sep 2009, 07:25 AM   #8
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Exclamation

Hi all

I'm pleased to announce the first beta of HiSpeed!!
Feel free to download it.

This map took me more time than Guardia and Frigate because I found some major bugs (terrain, AI, PlayerStarts...), but now works fine.
As you can see, I changed the action on this map: now the attackers spawn on Car 0003 and 0002. By this way on Car 0002 there is a concentrated war which I think you will enjoy

Please enjoy it and report any bug or suggestion.
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Old 23rd Oct 2009, 11:44 AM   #9
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after few weeks, i was finally able to test it myself. pc was for repairation.

map looks really nice onliest bug i noticed so far is, you can't fall into the exit.
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Old 3rd Nov 2009, 10:26 AM   #10
Xumari
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Quote:
Originally Posted by PrototypeNr1 View Post
onliest bug i noticed so far is, you can't fall into the exit.
Don't understand you
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Old 3rd Nov 2009, 03:36 PM   #11
PrototypeNr1
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oh sorry. i mean acid
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Old 10th Nov 2009, 02:53 PM   #12
Xumari
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No???
OMG... static mesh with collision... sorry.
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Old 10th Nov 2009, 04:48 PM   #13
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Yea, stuff like that is annoying. The other day I had a NO COLISSION lightcone mesh block weapon fire...
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