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#1 |
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Registered User
Join Date: Nov. 14th, 2008
Posts: 6
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Hello everyone! ;D
I'm making map DM-UrbanDeadline which is a Sniper-gamestyle dark urban map. But into the problem-> I have the building all set. Now I added stairs, the stairs were hard to set because I needed to put my Grid to 1 or 2 to get them in position. OTherwise, they would have gone wrong/not in grid. Then I was subtracting a whole building height and about 1/8 of the buildings size cube so I can put a mover in there. When I tried to position it, it just doesnt hit the grid, snapping is on and all. Snapping misses the grid. Tried restarting doesn't work. My Grid size is 16 or 8 depending on situation, I need to have it on 2 or 1 to have them hit where I want, this is ANNOYING. Any help? ![]() EDIT: I saw that the building was misplaced, works for now, I hope. ;> Last edited by divineStorm^; 16th Nov 2008 at 11:07 AM. |
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#2 |
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Registered User
Join Date: Jun. 5th, 2008
Posts: 147
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You might have "snap to vertex" enabled, which snaps it to the nearest brush vertex, throwing it off the grid.
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#3 |
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Registered User
Join Date: Oct. 14th, 2009
Posts: 5
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Its not on the same level really, but I have noticed an issue with snapping on the Unreal ED we use in uni. I don't know why but it seems for some reason that snapping has been turned off?? Nothing will snap to the grid, I know that if you control RMB on a vertex it should snap to the nearest grid point, this also doesn't work.
Does any one know how to turn the snapping back on? Because I have to put in 10 times the amount of effort. Something that takes me 10 mins at home, can take 20 - 30 mins in uni, and it get on my nerves Reality~x~ |
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#4 |
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If you right click one of the vertexes, it puts the brush back on the grid ( I think)
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#5 |
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Registered User
Join Date: Oct. 14th, 2009
Posts: 5
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Yea its sposed to, but it doesn't do anything :/ its really wierd and REALLY annoying...
Obviously if grid snapping isn't on, I have to zoom right in, and check everything is aligned perfectly, and its such a damn hassle ![]() EDIT: I have realised how to turn the grid snapping on and off Next to the grid size setting there is a little icon, and clicking said icon turns the drag grid on or off
Last edited by Unreal Reality; 16th Oct 2009 at 07:02 AM. |
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