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#1 |
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Registered User
Join Date: Sep. 12th, 2008
Posts: 6
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UnrealED Saving Bug
Hello,
I'm creating my own custom map at the moment, but i'm kinda stuck in the process, because i can't save my staticmeshes properly anymore. Here is a screenshot: Click What happens is the following: I want to add/replace one of my staticmeshes as shown in the image. Nothing seems to be wrong, until i test my map. The model doesn't show up in game and when i restart the editor and open the staticmesh package, the models disappeard! This is very strange, because i save the packages after i edit them. I think it has something to do with the temp file not being completed or something like that. (My Harddrive has 5 gb space left, so that's not the problem). Do you guys know what problem i'm coping with? Paul |
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